"Optical flow technology" creates smoother slow motion Jump cuts and a companion Smart Split tool lets you apply this smoothing. To deal with those portrait mode shots from smartphones than black bars. ViewĮffects by category or favorite them for easy recall.
Best Malware Removal and Protection Software.Like the NewBlue features, the Stabilize plug-in isn’t GPU-accelerated. Sony insists on this method of using the plug-in, it says, so that, if you extend a clip by trimming, the new portion of the clip will also be stabilized. Furthermore, you can’t simply drag and drop from the effects list onto a clip in the timeline instead, you must select the clip, then use a Media FX menu command, and then select it from a list in a different window. The more stabilization you implement, the more cropping you have to put up with and if you crop too much, especially when working with a standard-definition clip, the result may look pretty fuzzy (though that’s a normal trade-off). It has the usual presets–light, medium, and heavy stabilization–and it works adequately, as long as you’re okay with having your video cropped. More interested in removing camera jitter than in adding it? A new video stabilization plug-in is supposed to analyze motion on all three axes to make clips look less shakey.
Neither the NewBlue effects nor the NewBlue Titler Pro are GPU-accelerated, however. Styles include gradients and textures, extrusions, 2D and 3D shapes, and some neat effects. You can adjust the position of text on the three axes, rotate it around the three axes, and scale it around the three axes–all independently.
The NewBlue Titler Pro lets you manipulate text in four dimensions–the X, Y, and Z axes, plus (if you use keyframes) time. Still, in my experience, Adobe Premiere Pro’s GPU acceleration is more effective at this point. Though none of these results approached the maximum 4X improvement that Sony claims, the speed gains were substantial and noticeable, and different projects may produce better results. I then tested a small project and some test files that Sony provided, and I saw speed improvements of 19 to 54 percent, depending on the output format I chose. With GPU acceleration switched on, my system finished the job in 1 hour, 50 minutes–an improvement of half an hour, or about 21 percent.
MXF format in 1080i in 2 hours, 20 minutes, with GPU acceleration disabled. My system–a three-year-old dual-Xeon workstation with 8GB of RAM and an Nvidia Quadro FX4800 graphics card–rendered the project to Sony’s. I set up a 15-minute timeline with several high-definition video clips, and then I added a ridiculous number of effects and transitions, but I made sure that they were all GPU-accelerated ones (Vegas groups them in folders, but they are otherwise unlabeled as such).
I had to dig around on Nvidia’s site to find an even newer driver and though it wasn’t listed as the recommended driver, it enabled the option for GPU acceleration once I installed it. This requirement led to an odd glitch in my testing: I discovered that my graphics driver, even though it was only a few weeks old, caused Vegas not to offer GPU acceleration. Your system must use a graphics driver that supports it, too. Your graphics card must support OpenCL (Open Computer Language), but such cards are now pretty common, and you can buy them from either AMD or Nvidia ( Adobe Premiere Pro CS5.5 supports GPU acceleration only with Nvidia cards).